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The mode is also improved to strengthen the line of division between exhibition and universe mode, with the former no longer affecting universe mode stats and with the latter's match card being forced to be complete before advancing on to an event, unless the matches are simulated through the Universe Calendar. The player is also given the option to change SmackDown and Raw into their own original or cancelled WWE shows, though changes are limited for Superstars and shows must remain on the same calendar date. Storylines that are made can be changed and revamped by including another superstar or diva or by interfering in matches, with some storylines allowing rivalries to turn into alliances and vice versa. Although the ability to change rosters manually is available, the game features a two-week WWE draft event. Changed from the previous iteration, the mode allows for players to create a title match on any given date rather than exclusively on pay-per views. "WWE Universe", the mode in which players participate in matches and storylines that are booked automatically, returned from the previous year with additional cutscenes. Players also have the ability to target specific limbs during matches and perform submissions through a new "Breaking Point" submission minigame, named and branded after the 2009 one-off submission-themed pay-per-view of the same name. New "wake up taunts" bring a downed opponent to their feet for a finishing move (such as Randy Orton pounding on the ground before his RKO finishing maneuver). A new feature called "Dynamic Comebacks" gives players on the verge of losing the opportunity to successfully hit a combination of moves to gain two finishing moves. In addition, the ability to store finishing moves has returned. The game's artificial intelligence has also been adjusted to prevent players from overusing the same move.
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Similarly, the pinning meter from the past games has been reworked to make it more difficult to kick out as a wrestler takes more damage. Players now have a window of opportunity to attack while still in a downed state and can also interrupt moves and Royal Rumble eliminations with attacks. Characters now perform different moves based on their opponent's current physical state. The weak/strong grapple system from the past games has been removed.